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Getting started

The best way to learn the stack is to take one small, real piece of work around the loop. Thirty minutes, one card, all three checkpoints.

Say cpo-intake: <your idea>. You get one decision back: build, drop, or later. If the answer is build, say cpo-shape and answer only the real product questions. You end with a card — the problem, user stories, and acceptance criteria, in user terms.

For a UI-bearing card, cpo-brief adds the design brief: what a prototype must demonstrate.

Hand the brief to your design hire. You get back something clickable. The brief’s demonstration list tells you when it is done.

Say cpo-stories. It walks the prototype and shows you a diff: what the prototype promises versus what the card asked for — added, changed, dropped. You approve the diff. That is the first checkpoint: definition of ready.

Say cpo-dispatch (or cpo-build for solo mode). Agents build in reviewed units. cpo-verify drives the running product against the acceptance criteria and attaches evidence to the card. That is the second checkpoint: human review, with proof in front of you.

Approve, then say cpo-ship. The queue merges in a safe order. Release notes draft themselves (cpo-announce); the knowledge base stays current (cpo-wiki). Your approval was the third checkpoint.

Say cpo-retro at the end of the week. What shipped, what stalled, and what to fix — fed straight back into Discover.

  • cpo-standup — where everything is, and what is waiting on you
  • “wait what” — the last explanation re-pitched in plain words