Getting started
The best way to learn the stack is to take one small, real piece of work around the loop. Thirty minutes, one card, all three checkpoints.
1. Bring a raw idea (Discover)
Section titled “1. Bring a raw idea (Discover)”Say cpo-intake: <your idea>. You get one decision back: build, drop, or
later. If the answer is build, say cpo-shape and answer only the real
product questions. You end with a card — the problem, user stories, and
acceptance criteria, in user terms.
For a UI-bearing card, cpo-brief adds the design brief: what a prototype
must demonstrate.
2. Prototype it (Prototype)
Section titled “2. Prototype it (Prototype)”Hand the brief to your design hire. You get back something clickable. The brief’s demonstration list tells you when it is done.
3. Approve the stories (Plan)
Section titled “3. Approve the stories (Plan)”Say cpo-stories. It walks the prototype and shows you a diff: what the
prototype promises versus what the card asked for — added, changed,
dropped. You approve the diff. That is the first checkpoint: definition of
ready.
4. Let it build (Build)
Section titled “4. Let it build (Build)”Say cpo-dispatch (or cpo-build for solo mode). Agents build in
reviewed units. cpo-verify drives the running product against the
acceptance criteria and attaches evidence to the card. That is the second
checkpoint: human review, with proof in front of you.
5. Ship it (Ship)
Section titled “5. Ship it (Ship)”Approve, then say cpo-ship. The queue merges in a safe order. Release
notes draft themselves (cpo-announce); the knowledge base stays current
(cpo-wiki). Your approval was the third checkpoint.
6. Close the loop
Section titled “6. Close the loop”Say cpo-retro at the end of the week. What shipped, what stalled, and
what to fix — fed straight back into Discover.
Any time
Section titled “Any time”cpo-standup— where everything is, and what is waiting on you- “wait what” — the last explanation re-pitched in plain words